/*
 * This file is part of Applied Energistics 2. Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. Applied
 * Energistics 2 is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General
 * Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any
 * later version. Applied Energistics 2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General
 * Public License for more details. You should have received a copy of the GNU Lesser General Public License along with
 * Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
 */

package appeng.fmp;

import net.minecraft.block.Block;
import net.minecraft.block.BlockFence;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.network.play.client.C08PacketPlayerBlockPlacement;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.PlayerDestroyItemEvent;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.event.entity.player.PlayerInteractEvent.Action;

import appeng.block.AEBaseItemBlock;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketMultiPart;
import appeng.integration.modules.helpers.FMPPacketEvent;
import codechicken.lib.packet.PacketCustom;
import codechicken.lib.raytracer.RayTracer;
import codechicken.lib.vec.BlockCoord;
import codechicken.lib.vec.Vector3;
import codechicken.multipart.TMultiPart;
import codechicken.multipart.TileMultipart;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;

/**
 * Basically a total rip of of the FMP version for vanilla, seemed to work well enough...
 */
public class FMPEvent {

    private final ThreadLocal<Object> placing = new ThreadLocal<>();

    @SubscribeEvent
    public void ServerFMPEvent(final FMPPacketEvent event) {
        FMPEvent.place(event.getSender(), event.getSender().worldObj);
    }

    private static boolean place(final EntityPlayer player, final World world) {
        final MovingObjectPosition hit = RayTracer.reTrace(world, player);
        if (hit == null) {
            return false;
        }

        final BlockCoord pos = new BlockCoord(hit.blockX, hit.blockY, hit.blockZ).offset(hit.sideHit);
        final ItemStack held = player.getHeldItem();

        if (held == null) {
            return false;
        }

        Block blk = null;
        TMultiPart part = null;
        if (held.getItem() instanceof AEBaseItemBlock ib) {
            blk = Block.getBlockFromItem(ib);
            part = PartRegistry.getPartByBlock(blk, hit.sideHit);
        }

        if (part == null) {
            return false;
        }

        if (world.isRemote && !player.isSneaking()) // attempt to use block activated like normal and tell the server
        // the right stuff
        {
            final Vector3 f = new Vector3(hit.hitVec).add(-hit.blockX, -hit.blockY, -hit.blockZ);
            final Block block = world.getBlock(hit.blockX, hit.blockY, hit.blockZ);
            if (block != null && !ignoreActivate(block)
                    && block.onBlockActivated(
                            world,
                            hit.blockX,
                            hit.blockY,
                            hit.blockZ,
                            player,
                            hit.sideHit,
                            (float) f.x,
                            (float) f.y,
                            (float) f.z)) {
                player.swingItem();
                PacketCustom.sendToServer(
                        new C08PacketPlayerBlockPlacement(
                                hit.blockX,
                                hit.blockY,
                                hit.blockZ,
                                hit.sideHit,
                                player.inventory.getCurrentItem(),
                                (float) f.x,
                                (float) f.y,
                                (float) f.z));
                return true;
            }
        }

        final TileMultipart tile = TileMultipart.getOrConvertTile(world, pos);
        if (tile == null || !tile.canAddPart(part)) {
            return false;
        }

        if (!world.isRemote) {
            TileMultipart.addPart(world, pos, part);
            world.playSoundEffect(
                    pos.x + 0.5,
                    pos.y + 0.5,
                    pos.z + 0.5,
                    blk.stepSound.func_150496_b(),
                    (blk.stepSound.getVolume() + 1.0F) / 2.0F,
                    blk.stepSound.getPitch() * 0.8F);
            if (!player.capabilities.isCreativeMode) {
                held.stackSize--;
                if (held.stackSize == 0) {
                    player.inventory.mainInventory[player.inventory.currentItem] = null;
                    MinecraftForge.EVENT_BUS.post(new PlayerDestroyItemEvent(player, held));
                }
            }
        } else {
            player.swingItem();
            NetworkHandler.instance.sendToServer(new PacketMultiPart());
        }
        return true;
    }

    /**
     * Because vanilla is weird.
     */
    private static boolean ignoreActivate(final Block block) {
        return block instanceof BlockFence;
    }

    @SubscribeEvent
    public void playerInteract(final PlayerInteractEvent event) {
        if (event.action == Action.RIGHT_CLICK_BLOCK && event.entityPlayer.worldObj.isRemote) {
            if (this.placing.get() != null) {
                return;
            }
            this.placing.set(event);
            if (place(event.entityPlayer, event.entityPlayer.worldObj)) {
                event.setCanceled(true);
            }
            this.placing.set(null);
        }
    }
}
